Patriot Motor Industries PM-198 "Burro" Select-Trac

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Patriot Motor Industries PM-198 "Burro" Select-Trac

Post by JosefYurnov99 on Sun Jul 07, 2013 1:04 pm

Hey guys its been some time since I was last on, but here's what I've been working on. This small but powerful truck has the ability to climb steep hills and is still drivable on flat roads. The "Burro" is equipped with my new Select-Trac transfer case that seemlessly swicthes from Rear wheel drive to All wheel drive at the push of a button. The PM-198 is the first in the line of Patriot Motor industries (a division of Zazka-Bozkow industries LLC) and quite fun to drive. The Body work is based off of the Gorillaz Geep although it has been highly modified. Please enjoy and as always, feedback is appreciated.
Controls are listed

Code:

// [RCD] America
Val
{
BL(default=8388608, min=8388608, max=16711680, step=99999999)
BRAKE(default=0, max=80, step=80)
COL(default=#FFFF00)
EFF(default=0)
EFF2(default=0)
ENGINE(default=0, min=-3500, max=3500, step=3500)
ENGINE2(default=0, min=-2500, max=2500, step=2500)
FENGINE(default=0, min=-3500, max=3500, step=3500)
HANDLE(default=0, min=-20, max=20, step=5)
HANDLE2(default=20, max=20, step=5)
HBRAKE(default=0, max=100, step=100)
HLIGHT(default=8421504, min=8421504, max=16777215)
LIMITER(default=150, min=130, max=150)
LOOK(default=0, min=-70, max=20, step=5)
SELECT(default=0, max=1)
TIMER1(default=0, max=20, step=20)
TIMER2(default=0, max=20, step=20)
}
Key
{
0:Engine(step=-500), ENGINE2(step=-500)
1:Engine(step=500), Engine2(step=500)
2:Handle(step=-0.5), Handle2(step=0.5)
3:Handle(step=0.5), Handle2(step=0.5)
5:LOOK(step=2)
6:LOOK(step=-2)
7:Brake(step=30), BL(step=99999999)
8:HLIGHT(step=99999999)
9:HLIGHT(step=-99999999)
14:SELECT(step=1), LIMITER(step=-20)
15:SELECT(step=-1), LIMITER(step=20)
}
Body
{
Core(color=#FF00) {
E:RudderF(angle=Look, option=1) {
E:Chip(color=#FF00) { }
S:Frame(angle=110, option=1) {
S:Chip(angle=70, color=Col) {
S:Chip(color=Col) {
S:Cowl(angle=-30, color=Col) {
S:Cowl(angle=60, color=Col) {
E:Cowl(option=3, color=Col) { }
W:Cowl(option=4, color=Col) { }
S:Cowl(angle=140, color=Col) {
W:Cowl(color=Col) {
W:Cowl(angle=150, option=4, color=Col) { }
}
E:Cowl(color=Col) {
E:Cowl(angle=150, option=3, color=Col) { }
}
S:Cowl(color=Col) {
E:Cowl(color=Col) {
E:Cowl(angle=130, color=Col) {
S:Cowl(angle=-20, option=4, color=Col) { }
}
S:Cowl(angle=-170, color=Col) {
S:Cowl(angle=-110, option=3, color=Hlight) {
W:Cowl(option=4, color=#FF8000, effect=EFF) { }
}
E:Cowl(angle=-135, option=3, color=Col) { }
W:Cowl(angle=-45, color=Col) { }
}
}
W:Cowl(color=Col) {
W:Cowl(angle=130, color=Col) {
S:Cowl(angle=-20, option=3, color=Col) { }
}
S:Cowl(angle=-170, color=Col) {
S:Cowl(angle=-110, option=4, color=Hlight) {
E:Cowl(option=3, color=#FF8000, effect=EFF2) { }
}
W:Cowl(angle=-125, option=4, color=Col) { }
E:Cowl(angle=-45, color=Col) { }
}
}
S:Cowl(angle=-60, effect=#8000) {
W:Cowl(effect=#8000) {
S:Cowl(angle=180, option=1, color=Col) { }
}
E:Cowl(effect=#8000) {
S:Cowl(angle=180, option=1, color=Col) { }
}
S:Cowl(angle=180, option=1, color=Col) { }
}
S:Cowl(angle=60, color=Col) {
W:Cowl(color=Col) {
W:Cowl(angle=-92, option=4, color=Col) { }
N:Cowl(angle=-179, option=2, color=#808080) { }
}
E:Cowl(color=Col) {
E:Cowl(angle=-92, option=3, color=Col) { }
}
S:Cowl(angle=-70, color=Col) {
S:Cowl(angle=-60, color=Col) {
W:Cowl(color=Col) {
N:Cowl(angle=-179, option=5, color=#804000) { }
W:Cowl(angle=-91, option=3, color=Col) { }
}
E:Cowl(color=Col) {
N:Cowl(angle=-179, option=5, color=#804000) { }
E:Cowl(angle=-91, option=4, color=Col) { }
}
}
S:Cowl(angle=20, color=Col) {
S:Cowl(color=Col) {
E:Cowl(color=Col) { }
W:Cowl(color=Col) { }
S:Cowl(angle=-90, color=Col) {
E:Cowl(color=Col) { }
W:Cowl(color=Col) { }
S:Cowl(angle=-175, color=Col) {
E:Cowl(color=Col) { }
W:Cowl(color=Col) { }
}
}
}
W:Cowl(color=Col) {
W:Cowl(angle=-90, color=Col) {
S:Cowl(color=Col) { }
W:Cowl(angle=-45, option=1) {
W:Cowl(angle=-45, option=1) { }
}
}
}
E:Cowl(color=Col) {
E:Cowl(angle=-90, color=Col) {
S:Cowl(color=Col) { }
E:Cowl(angle=-45, option=1) {
E:Cowl(angle=-45, option=1) { }
}
}
}
S:Cowl(angle=10) {
S:Cowl(angle=-100) {
E:Cowl(color=BL) {
S:Cowl(angle=179.8, option=3, color=#FF8000, effect=EFF) { }
}
W:Cowl(color=BL) {
S:Cowl(angle=179.8, option=4, color=#FF8000, effect=EFF2) { }
}
N:Cowl(angle=179.9, option=1, color=#F000) { }
}
}
}
E:Cowl(color=Col) {
S:Cowl(angle=-179, option=5, color=#804000) { }
}
W:Cowl(color=Col) {
S:Cowl(angle=-179, option=5, color=#804000) { }
}
}
}
}
}
N:Cowl(angle=20, color=Col) {
N:Cowl(angle=10, color=Col) {
N:Cowl(angle=30, color=Col) {
E:Cowl(angle=20, color=Col) { }
W:Cowl(angle=20, color=Col) { }
}
W:Cowl(angle=30, color=Col) { }
E:Cowl(angle=30, color=Col) { }
}
W:Cowl(angle=30, color=Col) { }
E:Cowl(angle=30, color=Col) { }
}
}
}
S:Trim(color=Col, spring=.15, damper=.5) {
E:Frame(spring=.15, damper=.5) {
E:RudderF(angle=-Handle, option=1) {
W:Wheel(angle=-90, power=-FENGINE, brake=Brake, option=1, effect=2) { }
}
}
W:Frame(spring=.15, damper=.5) {
W:RudderF(angle=-Handle, option=1) {
E:Wheel(angle=-90, power=FEngine, brake=Brake, option=1, effect=2) { }
}
}
}
}
N:TrimF(angle=90, option=1) {
W:Frame(angle=90, option=1) {
E:Trim(angle=-Handle2, color=Col) { }
}
W:Frame(angle=-90, option=1) {
E:Trim(angle=Handle2, color=Col) { }
}
}
N:Trim(color=Col, spring=.15, damper=.5) {
E:Frame(color=Col, spring=.15, damper=.5) {
E:Wheel(angle=-90, power=Engine, brake=HBrake, option=1, effect=2) { }
}
W:Frame(color=Col, spring=.15, damper=.5) {
W:Wheel(angle=-90, power=-Engine, brake=HBrake, option=1, effect=2) { }
}
S:Frame(angle=-45) {
S:Weight(angle=45, color=Col) { }
}
S:Frame(angle=-20) {
S:Frame(angle=20) {
N:Trim(angle=90, color=Col) {
S:Chip(angle=Limiter, color=Col) { }
S:Chip(angle=-Limiter, color=Col) { }
}
}
}
}
}
}
}
}
}
Script
{
print 0,"Patriot Motor Industries"
print 1,"Patriot Burro Select-Trac"
print 2,"Arrow Keys to drive"
print 4,"Q & W = Select-Trac"
IF(Select=0){print 3,"Select-Trac [RWD]"}
IF(Select>0){print 3,"Select-Trac [4x4]"}
If Select>0 {
Fengine=Engine
}
a=_Zoom(25)

If _KEY(2) {
Timer1=Timer1+1
}
If Timer1>0 {
Eff2=3840
}
If timer1>10 {
Eff2=0
}
If timer1=20 {
Timer1=0
}
If Timer1=0 {
EFF2=0
}
If _KEY(3) {
Timer2=Timer2+1
}
If Timer2>0 {
Eff=3840
}
If timer2>10 {
Eff=0
}
If timer2=20 {
Timer2=0
}
If Timer2=0 {
EFF=0
}}
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JosefYurnov99
Plane
Plane

Posts : 43
Join date : 2011-03-11
Age : 21
Location : America

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